FillGuardPosts
- comment
When called, a unit of the same type of the last killed unit that belong to the AI player will be trained and replace the previous one.
- note
This native is instant and will not queue, so in order to keep replacing killed units, it has to be nested inside a continuous loop.
- patch
1.00
- Source
- common.ai (raise an issue to discuss on Github or submit a PR)
- return type
nothing- Source code
native FillGuardPosts takes nothing returns nothing