FogEnable
- Parameters
enable boolean- comment
Toggles global FOW fogging of explored yet not visible areas.
An individual player's fog state is not modified, that means this toggle is fully reversible.
True: explored areas are fogged if not in sight.
False: explored areas remain permanently visible.
- note
See:
IsFogEnabled,IsFogMaskEnabled. "Fog" is explained infogstate.- patch
1.00
- Source
- common.j (suggest an edit or discuss on Github)
- return type
nothing- Source code
native FogEnable takes boolean enable returns nothing