FogEnable

Parameters
enableboolean
comment

Toggles global FOW fogging of explored yet not visible areas.

An individual player's fog state is not modified, that means this toggle is fully reversible.

True: explored areas are fogged if not in sight.

False: explored areas remain permanently visible.

note

See: IsFogEnabled, IsFogMaskEnabled. "Fog" is explained in fogstate.

patch

1.00

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native  FogEnable            takes boolean enable returns nothing