FogEnable
- Parameters
-
enable boolean
- comment
-
Toggles global FOW fogging of explored yet not visible areas.
An individual player's fog state is not modified, that means this toggle is fully reversible.
True: explored areas are fogged if not in sight.
False: explored areas remain permanently visible.
- note
-
See:
IsFogEnabled
,IsFogMaskEnabled
. "Fog" is explained infogstate
. - patch
-
1.00
- Source
- common.j (suggest an edit or discuss on Github)
- return type
-
nothing
- Source code
-
native FogEnable takes boolean enable returns nothing