ForceUICancelBJ
- Parameters
-
whichPlayer player
- comment
-
Only call
ForceUICancel
locally for whichPlayer. Since this emulates a player's actions, it cannot desync, like if player pressed a keyboard button. - note
-
See:
ForceUIKey
,ForceUIKeyBJ
- patch
-
1.00
- Source
- Blizzard.j
- return type
-
nothing
- Source code
-
function ForceUICancelBJ takes player whichPlayer returns nothing if (GetLocalPlayer() == whichPlayer) then // Use only local code (no net traffic) within this block to avoid desyncs. call ForceUICancel() endif endfunction