ForceUIKeyBJ
- Parameters
-
whichPlayer player
key string
- comment
Only call
ForceUIKey
locally for whichPlayer. Since this emulates a player's actions, it cannot desync, like if player pressed a keyboard button.- note
See:
ForceUICancel
,ForceUICancelBJ
- patch
1.00
- Source
- Blizzard.j
- return type
nothing
- Source code
function ForceUIKeyBJ takes player whichPlayer, string key returns nothing if (GetLocalPlayer() == whichPlayer) then // Use only local code (no net traffic) within this block to avoid desyncs. call ForceUIKey(key) endif endfunction