GetExpansionPeon

comment

Returns the peon unit that will start a new expansion for the AI player, however, it will return null if there is no gold mine (excluding a gold mine the AI player already own) found on the map.

note

Important: in order to use this native, CreateCaptains must be called first or the game will crash. It is already called in the function CampaignAI found in common.ai.

patch

1.00

Source
common.ai (raise an issue to discuss on Github or submit a PR)
return type
unit
Source code
native GetExpansionPeon     takes nothing                               returns unit