GetOrderPointLoc
- comment
Returns a new location for the current point order (anywhere on map terrain).
Returns 0,0,0 for other event types. If you want to get the position of the target for a target order, get that target object first.
- note
Returned location must be removed with
RemoveLocationto avoid leaks.- note
When this is used improperly, it returns a location with (0,0,0) which is different from a manually created location at (x=0,y=0) that will return the map's height via
GetLocationZ.- note
See:
GetOrderPointX,GetOrderPointYif you want to avoid object creation or don't need the Z coordinate.- event
EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER- event
EVENT_UNIT_ISSUED_POINT_ORDER- patch
1.00
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
location- Source code
constant native GetOrderPointLoc takes nothing returns location