GetOrderedUnit
- comment
Returns the unit that received the order.
Same as
GetTriggerUnitin this context.- note
When you order a group of units, each of them receives the order at the same time. The event will run once per registered unit in the group.
- note
See:
GetIssuedOrderId,GetOrderPointX,GetOrderTargetUnit- event
EVENT_PLAYER_UNIT_ISSUED_ORDER- event
EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER- event
EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER- event
EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER- event
EVENT_UNIT_ISSUED_ORDER- event
EVENT_UNIT_ISSUED_POINT_ORDER- event
EVENT_UNIT_ISSUED_TARGET_ORDER- patch
1.00
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
unit- Source code
constant native GetOrderedUnit takes nothing returns unit