GetPlayerAlliance

Parameters
sourcePlayerplayer
otherPlayerplayer
whichAllianceSettingalliancetype
comment
bug

(v2.0.4.23745) Passing nil as otherPlayer crashes the game (might happen if you try getting the owning player of a unit that doesn't exist). Passing nil as sourcePlayer works.

patch

1.00

Source
common.j (suggest an edit or discuss on Github)
return type
boolean
Source code
constant native GetPlayerAlliance       takes player sourcePlayer, player otherPlayer, alliancetype whichAllianceSetting returns boolean