GetRevivingUnit

comment
event
EVENT_PLAYER_HERO_REVIVE_START
event
EVENT_PLAYER_HERO_REVIVE_CANCEL
event
EVENT_PLAYER_HERO_REVIVE_FINISH
event
EVENT_UNIT_HERO_REVIVE_START
event
EVENT_UNIT_HERO_REVIVE_CANCEL
event
EVENT_UNIT_HERO_REVIVE_FINISH
patch

1.00

Source
common.j (raise an issue to discuss on Github or submit a PR)
return type
unit
Source code
constant native GetRevivingUnit takes nothing returns unit