GetRevivingUnit
- comment
- event
EVENT_PLAYER_HERO_REVIVE_START- event
EVENT_PLAYER_HERO_REVIVE_CANCEL- event
EVENT_PLAYER_HERO_REVIVE_FINISH- event
EVENT_UNIT_HERO_REVIVE_START- event
EVENT_UNIT_HERO_REVIVE_CANCEL- event
EVENT_UNIT_HERO_REVIVE_FINISH- patch
1.00
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
unit- Source code
constant native GetRevivingUnit takes nothing returns unit