GetUnitsSelectedAll

Parameters
whichPlayer player
comment
bug

Leaks handle g: In Jass you must set local variables that hold agents (or any child type) to null at the end of functions to avoid reference counter leaks.

note

Creates a new group object and returns it. The caller must remove it on its own after use.

patch

1.00

Source
Blizzard.j
return type
group
Source code
function GetUnitsSelectedAll takes player whichPlayer returns group
    local group g = CreateGroup()
    call SyncSelections()
    call GroupEnumUnitsSelected(g, whichPlayer, null)
    return g
endfunction