MakeUnitsPassiveForPlayer
- Parameters
-
whichPlayer player
- comment
- patch
-
1.00
- Source
- Blizzard.j (suggest an edit or discuss on Github)
- return type
-
nothing
- Source code
-
function MakeUnitsPassiveForPlayer takes player whichPlayer returns nothing local group playerUnits = CreateGroup() call CachePlayerHeroData(whichPlayer) call GroupEnumUnitsOfPlayer(playerUnits, whichPlayer, null) call ForGroup(playerUnits, function MakeUnitsPassiveForPlayerEnum) call DestroyGroup(playerUnits) endfunction