MeleeGetAllyCount
- Parameters
-
whichPlayer player
- comment
- patch
-
1.00
- Source
- Blizzard.j (suggest an edit or discuss on Github)
- return type
-
integer
- Source code
-
function MeleeGetAllyCount takes player whichPlayer returns integer local integer playerIndex local integer playerCount local player indexPlayer // Count the number of not-yet-defeated co-allies. set playerCount = 0 set playerIndex = 0 loop set indexPlayer = Player(playerIndex) if PlayersAreCoAllied(whichPlayer, indexPlayer) and not bj_meleeDefeated[playerIndex] and (whichPlayer != indexPlayer) then set playerCount = playerCount + 1 endif set playerIndex = playerIndex + 1 exitwhen playerIndex == bj_MAX_PLAYERS endloop return playerCount endfunction