MeleeTriggerActionUnitDeath

comment
patch

1.00

Source
Blizzard.j (raise an issue to discuss on Github or submit a PR)
return type
nothing
Source code
function MeleeTriggerActionUnitDeath takes nothing returns nothing
    if (IsUnitType(GetDyingUnit(), UNIT_TYPE_STRUCTURE)) then
        call MeleeCheckLostUnit(GetDyingUnit())
    endif
endfunction