PolarProjectionBJ

Parameters
sourcelocation
distreal
anglereal
comment
patch

1.00

Source
Blizzard.j (suggest an edit or discuss on Github)
return type
location
Source code
function PolarProjectionBJ takes location source, real dist, real angle returns location
    local real x = GetLocationX(source) + dist * Cos(angle * bj_DEGTORAD)
    local real y = GetLocationY(source) + dist * Sin(angle * bj_DEGTORAD)
    return Location(x, y)
endfunction