QueueDestructableAnimation

Parameters
d destructable

target destructable

whichAnimation string

animation name, case-insensitive

comment

Start new animation after the currently active animation finishes.

Allows for a smooth transition (where possible) unlike SetDestructableAnimation.

The start/end behavior (like forced restart or transition to a different animation at the end) depends on the animation itself.

note

Example (Lua, 2.0.3):

volcano = CreateDestructable(FourCC("Volc"), 0, 400, 0.0, 1.0, 0)
SetDestructableAnimation(volcano, "birth")
QueueDestructableAnimation(volcano, "death")
patch

1.00

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native          QueueDestructableAnimation  takes destructable d, string whichAnimation returns nothing