RemoveUnit

Parameters
whichUnit unit
comment
note

A comment in Blizzard.j, ReplaceUnitBJ states that it's "sometimes unsafe to remove hidden units", as a workaround it calls KillUnit right before RemoveUnit.

TODO: Propagate this note to other functions that use hidden units.

patch

1.00

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native          RemoveUnit          takes unit whichUnit returns nothing