ResetUnitLookAt
- Parameters
-
whichUnit unit
The unit that will have its bone unlocked.
- comment
Unlocks the bone oriented by
SetUnitLookAt
, allowing it to move in accordance to the unit's regular animations.- patch
1.00
- Source
- common.j
- return type
nothing
- Source code
native ResetUnitLookAt takes unit whichUnit returns nothing