SelectUnitForPlayerSingle

Parameters
whichUnitunit
whichPlayerplayer
comment
patch

1.07

Source
Blizzard.j (raise an issue to discuss on Github or submit a PR)
return type
nothing
Source code
function SelectUnitForPlayerSingle takes unit whichUnit, player whichPlayer returns nothing
    if (GetLocalPlayer() == whichPlayer) then
        // Use only local code (no net traffic) within this block to avoid desyncs.
        call ClearSelection()
        call SelectUnit(whichUnit, true)
    endif
endfunction