SelectUnitForPlayerSingle
- Parameters
-
whichUnit unit
whichPlayer player
- comment
- patch
1.07
- Source
- Blizzard.j
- return type
nothing
- Source code
function SelectUnitForPlayerSingle takes unit whichUnit, player whichPlayer returns nothing
if (GetLocalPlayer() == whichPlayer) then
// Use only local code (no net traffic) within this block to avoid desyncs.
call ClearSelection()
call SelectUnit(whichUnit, true)
endif
endfunction