SetBuildUpgr
- Parameters
qty integerunitid integer- comment
- patch
1.00
- Source
- common.ai (raise an issue to discuss on Github or submit a PR)
- return type
nothing- Source code
function SetBuildUpgr takes integer qty, integer unitid returns nothing if MeleeDifficulty() != MELEE_NEWBIE or qty == 1 then call SetBuildAll(BUILD_UPGRADE,qty,unitid,-1) endif endfunction