SetDestructableAnimation
- Parameters
d destructabletarget destructable
whichAnimation stringanimation name, case-insensitive
See
SetUnitAnimationfor the list of available tokens and the rules used to look up anwhichAnimation.- comment
Immediately start playing new animation.
If the animation requires a change, cancel current animation and start new animation. There is no smooth transition.
The start/end behavior (like forced restart or transition to a different animation at the end) depends on the animation itself.
- note
Example (Lua, 2.0.3):
volcano = CreateDestructable(FourCC("Volc"), 0, 400, 0.0, 1.0, 0) SetDestructableAnimation(volcano, "birth") QueueDestructableAnimation(volcano, "death")- patch
1.00
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
nothing- Source code
native SetDestructableAnimation takes destructable d, string whichAnimation returns nothing