SetFogStateRect

Parameters
forWhichPlayer player

Target player.

whichState fogstate

Change fog to this type. See fogstate for type explanation.

where rect

Target rectangle area.

useSharedVision boolean

If true, apply new state to player and whoever player shares their vision. If false, apply only to player themself.

comment

Sets target player's fog of war data in the specified rectangle.

Individual player's fog state is a reflection of player's map exploration progress: which areas were explored or still hidden; which are fogged (not visible); which are visible. What is visible in game is a combination of personal fog state & fog modifiers.

patch

1.00

Source
common.j
return type
nothing
Source code
native  SetFogStateRect      takes player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision returns nothing