SetTimeOfDayScale

Parameters
r real

new scaling factor

comment

Sets the speed of the in-game day/night time.

By default: 1.0 or 100%. 2.0 would make it twice as fast.

bug

A negative scaling factor is applied and the time ticks backwards until 00:00 is reached. Then the time freezes at 00:00, the day does not progress backwards.

patch

1.00

Source
common.j
return type
nothing
Source code
native SetTimeOfDayScale            takes real r returns nothing