SetTimeOfDayScale
- Parameters
r realnew scaling factor
- comment
Sets the speed of the in-game day/night time.
By default:
1.0or 100%.2.0would make it twice as fast.- bug
A negative scaling factor is applied and the time ticks backwards until 00:00 is reached. Then the time freezes at 00:00, the day does not progress backwards.
- patch
1.00
- Source
- common.j (suggest an edit or discuss on Github)
- return type
nothing- Source code
native SetTimeOfDayScale takes real r returns nothing