SetWaterDeforms
- Parameters
-
val boolean
If this is true, terrain deformations will affect the water mesh.
- comment
-
Sets whether terrain deformations also affect the water mesh on top of it.
- note
-
This is only during transitions of terrain deformations, i.e., for temporary terrain deformations and during the transition of permanent terrain deformations. After a permanent terrain deformation has completed, the water deformation will revert instantly.
- note
-
The default is false.
- patch
-
1.13
- Source
- common.j (suggest an edit or discuss on Github)
- return type
-
nothing
- Source code
-
native SetWaterDeforms takes boolean val returns nothing