TransmissionFromUnitTypeWithNameBJ
- Parameters
-
toForce force
fromPlayer player
unitId integer
unitName string
loc location
soundHandle sound
message string
timeType integer
timeVal real
wait boolean
- comment
- patch
1.00
- Source
- Blizzard.j
- return type
nothing
- Source code
function TransmissionFromUnitTypeWithNameBJ takes force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns nothing call TryInitCinematicBehaviorBJ() // Ensure that the time value is non-negative. set timeVal = RMaxBJ(timeVal, 0) set bj_lastTransmissionDuration = GetTransmissionDuration(soundHandle, timeType, timeVal) set bj_lastPlayedSound = soundHandle if (IsPlayerInForce(GetLocalPlayer(), toForce)) then // Use only local code (no net traffic) within this block to avoid desyncs. call DoTransmissionBasicsXYBJ(unitId, GetPlayerColor(fromPlayer), GetLocationX(loc), GetLocationY(loc), soundHandle, unitName, message, bj_lastTransmissionDuration) endif if wait and (bj_lastTransmissionDuration > 0) then // call TriggerSleepAction(bj_lastTransmissionDuration) call WaitTransmissionDuration(soundHandle, timeType, timeVal) endif endfunction