TriggerRegisterAnyUnitEventBJ

Parameters
trigtrigger
whichEventplayerunitevent
comment

Registers per-player unit events for every single player slot, including neutrals; therefore it will fire events for every unit on map.

patch

1.07

Source
Blizzard.j (suggest an edit or discuss on Github)
return type
nothing
Source code
function TriggerRegisterAnyUnitEventBJ takes trigger trig, playerunitevent whichEvent returns nothing
    local integer index

    set index = 0
    loop
        call TriggerRegisterPlayerUnitEvent(trig, Player(index), whichEvent, null)

        set index = index + 1
        exitwhen index == bj_MAX_PLAYER_SLOTS
    endloop
endfunction