UnitDamagePoint

Parameters
whichUnitunit
delayreal
radiusreal
xreal
yreal
amountreal
attackboolean
rangedboolean
attackTypeattacktype
damageTypedamagetype
weaponTypeweapontype
comment
bug

Has been known to cause crashes in battle.net.

patch

1.17a

Source
common.j (suggest an edit or discuss on Github)
return type
boolean
Source code
native UnitDamagePoint              takes unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean