UnitDamagePointLoc

Parameters
whichUnitunit
delayreal
radiusreal
loclocation
amountreal
whichAttackattacktype
whichDamagedamagetype
comment
patch

1.17a

Source
Blizzard.j (suggest an edit or discuss on Github)
return type
boolean
Source code
function UnitDamagePointLoc takes unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage returns boolean
    return UnitDamagePoint(whichUnit, delay, radius, GetLocationX(loc), GetLocationY(loc), amount, true, false, whichAttack, whichDamage, WEAPON_TYPE_WHOKNOWS)
endfunction