UnitId2String

Parameters
unitId integer
comment

Example (Lua): UnitId2String( FourCC("hfoo") ) --> "footman" (internal name, not localized)

note

See GetObjectName if you need to retrieve a unit's localized pretty name by the type ID.

bug

Always returns null after the game is loaded/if the game is a replay.

bug

Do not use this in a global initialisation (on map init) as it returns null there.

patch

1.00

Source
common.j (suggest an edit or discuss on Github)
return type
string
Source code
constant native UnitId2String               takes integer unitId            returns string