UnitId2String
- Parameters
-
unitId integer
- comment
-
Example (Lua):
UnitId2String( FourCC("hfoo") ) --> "footman" (internal name, not localized)
- note
-
See
GetObjectName
if you need to retrieve a unit's localized pretty name by the type ID. - bug
-
Always returns null after the game is loaded/if the game is a replay.
- bug
-
Do not use this in a global initialisation (on map init) as it returns null there.
- patch
-
1.00
- Source
- common.j
- return type
-
string
- Source code
-
constant native UnitId2String takes integer unitId returns string