WakePlayerUnits

Parameters
whichPlayerplayer
comment
bug

Leaks handle g: In Jass you must set local variables that hold agents (or any child type) to null at the end of functions to avoid reference counter leaks.

patch

1.07

Source
Blizzard.j (raise an issue to discuss on Github or submit a PR)
return type
nothing
Source code
function WakePlayerUnits takes player whichPlayer returns nothing
    local group g = CreateGroup()
    call GroupEnumUnitsOfPlayer(g, whichPlayer, null)
    call ForGroup(g, function WakePlayerUnitsEnum)
    call DestroyGroup(g)
endfunction