playerunitevent

comment

Events of this type are similar to unitevent but are limited to the specified player.

This can be useful to reduce the amount of triggered events, because the "condition" check will be handled within the game rather than your code.

note

See: TriggerRegisterPlayerUnitEvent, or BJ TriggerRegisterAnyUnitEventBJ, TriggerRegisterPlayerUnitEventSimple to register for this event.

patch

1.00

Source
common.j
Source code
type playerunitevent    extends     eventid