native FogMaskEnable takes boolean enable returns nothing
native FogEnable takes boolean enable returns nothing
native EndGame takes boolean doScoreScreen returns nothing
native RestartGame takes boolean doScoreScreen returns nothing
native SetTutorialCleared takes boolean cleared returns nothing
native EnableUserControl takes boolean b returns nothing
native EnableUserUI takes boolean b returns nothing
native SuspendTimeOfDay takes boolean b returns nothing
native PauseGame takes boolean flag returns nothing
native EnableOcclusion takes boolean flag returns nothing
native EnableWorldFogBoundary takes boolean b returns nothing
native DisableRestartMission takes boolean flag returns nothing
native SetCreepCampFilterState takes boolean state returns nothing
native MultiboardSuppressDisplay takes boolean flag returns nothing
native DisplayCineFilter takes boolean flag returns nothing
native ForceCinematicSubtitles takes boolean flag returns nothing
native SetCinematicAudio takes boolean cinematicAudio returns nothing
native StopMusic takes boolean fadeOut returns nothing
native SetWaterDeforms takes boolean val returns nothing
native BlzHideCinematicPanels takes boolean enable returns nothing
native BlzEnableTargetIndicator takes boolean enable returns nothing
native BlzShowTerrain takes boolean show returns nothing
native BlzShowSkyBox takes boolean show returns nothing
native BlzEnableUIAutoPosition takes boolean enable returns nothing
native BlzHideOriginFrames takes boolean enable returns nothing
native BlzEnableCursor takes boolean enable returns nothing
native SetNewHeroes takes boolean state returns nothing
native SetTargetHeroes takes boolean state returns nothing
native SetPeonsRepair takes boolean state returns nothing
native SetRandomPaths takes boolean state returns nothing
native SetDefendPlayer takes boolean state returns nothing
native SetHeroesFlee takes boolean state returns nothing
native SetHeroesBuyItems takes boolean state returns nothing
native SetWatchMegaTargets takes boolean state returns nothing
native SetIgnoreInjured takes boolean state returns nothing
native SetHeroesTakeItems takes boolean state returns nothing
native SetUnitsFlee takes boolean state returns nothing
native SetGroupsFlee takes boolean state returns nothing
native SetSlowChopping takes boolean state returns nothing
native SetCaptainChanges takes boolean allow returns nothing
native SetSmartArtillery takes boolean state returns nothing
native GroupTimedLife takes boolean allow returns nothing
native CaptainInCombat takes boolean attack_captain returns boolean
function SetHarvestLumber takes boolean harvest returns nothing
function SetFormGroupTimeouts takes boolean state returns nothing
function DoCampaignFarms takes boolean state returns nothing
function UseTimeOfDayBJ takes boolean flag returns nothing
function StopMusicBJ takes boolean fadeOut returns nothing
function EnableDawnDusk takes boolean flag returns nothing
function EnableCreepSleepBJ takes boolean enable returns nothing
function PauseAllUnitsBJ takes boolean pause returns nothing
function MultiboardAllowDisplayBJ takes boolean flag returns nothing
function ForceCinematicSubtitlesBJ takes boolean flag returns nothing
function DisplayCineFilterBJ takes boolean flag returns nothing
function SetRescueUnitColorChangeBJ takes boolean changeColor returns nothing
function SetRescueBuildingColorChangeBJ takes boolean changeColor returns nothing
native StringCase takes string source, boolean upper returns string
native SetGameTypeSupported takes gametype whichGameType, boolean value returns nothing
native SetMapFlag takes mapflag whichMapFlag, boolean value returns nothing
native SetPlayerRaceSelectable takes player whichPlayer, boolean value returns nothing
native SetPlayerOnScoreScreen takes player whichPlayer, boolean flag returns nothing
native TriggerWaitOnSleeps takes trigger whichTrigger, boolean flag returns nothing
native SetDestructableInvulnerable takes destructable d, boolean flag returns nothing
native ShowDestructable takes destructable d, boolean flag returns nothing
native SetItemDropOnDeath takes item whichItem, boolean flag returns nothing
native SetItemDroppable takes item i, boolean flag returns nothing
native SetItemPawnable takes item i, boolean flag returns nothing
native SetItemInvulnerable takes item whichItem, boolean flag returns nothing
native SetItemVisible takes item whichItem, boolean show returns nothing
native ShowUnit takes unit whichUnit, boolean show returns nothing
native SetUnitCreepGuard takes unit whichUnit, boolean creepGuard returns nothing
native GetHeroStr takes unit whichHero, boolean includeBonuses returns integer
native GetHeroAgi takes unit whichHero, boolean includeBonuses returns integer
native GetHeroInt takes unit whichHero, boolean includeBonuses returns integer
native SuspendHeroXP takes unit whichHero, boolean flag returns nothing
native SetUnitExploded takes unit whichUnit, boolean exploded returns nothing
native SetUnitInvulnerable takes unit whichUnit, boolean flag returns nothing
native PauseUnit takes unit whichUnit, boolean flag returns nothing
native SetUnitPathing takes unit whichUnit, boolean flag returns nothing
native SelectUnit takes unit whichUnit, boolean flag returns nothing
native SetUnitUseFood takes unit whichUnit, boolean useFood returns nothing
native UnitSuspendDecay takes unit whichUnit, boolean suspend returns nothing
native UnitAddSleep takes unit whichUnit, boolean add returns nothing
native UnitAddSleepPerm takes unit whichUnit, boolean add returns nothing
native UnitIgnoreAlarm takes unit whichUnit, boolean flag returns boolean
native UnitPauseTimedLife takes unit whichUnit, boolean flag returns nothing
native UnitSetUsesAltIcon takes unit whichUnit, boolean flag returns nothing
native WaygateActivate takes unit waygate, boolean activate returns nothing
constant native GetPlayerUnitCount takes player whichPlayer, boolean includeIncomplete returns integer
constant native GetPlayerStructureCount takes player whichPlayer, boolean includeIncomplete returns integer
native ChangeLevel takes string newLevel, boolean doScoreScreen returns nothing
native LoadGame takes string saveFileName, boolean doScoreScreen returns nothing
native SaveGameCheckpoint takes string saveFileName, boolean showWindow returns nothing
native SetCampaignAvailable takes integer campaignNumber, boolean available returns nothing
native SetOpCinematicAvailable takes integer campaignNumber, boolean available returns nothing
native SetEdCinematicAvailable takes integer campaignNumber, boolean available returns nothing
native SetCustomCampaignButtonVisible takes integer whichButton, boolean visible returns nothing
native ShowInterface takes boolean flag, real fadeDuration returns nothing
native SetMinimapIconVisible takes minimapicon whichMinimapIcon, boolean visible returns nothing
native SetMinimapIconOrphanDestroy takes minimapicon whichMinimapIcon, boolean doDestroy returns nothing