ForceQuestDialogUpdate
- comment
Forces an update of the quest menu, allowing to re-render changes even if the quest menu is already open or if a changed quest is already selected.
- note
If there was no quest selected priorly or if the selected quest has been destroyed or disabled, the first enabled quest will be selected if available.
- note
This is useful for multiplayer, as in singleplayer the game is paused while the quest menu is open.
- patch
1.00
- Source
- common.j
- return type
nothing
- Source code
native ForceQuestDialogUpdate takes nothing returns nothing