ForceQuestDialogUpdate

comment

Forces an update of the quest menu, allowing to re-render changes even if the quest menu is already open or if a changed quest is already selected.

note

If there was no quest selected priorly or if the selected quest has been destroyed or disabled, the first enabled quest will be selected if available.

note

This is useful for multiplayer, as in singleplayer the game is paused while the quest menu is open.

patch

1.00

Source
common.j
return type
Source code
native ForceQuestDialogUpdate   takes  returns