native StartSound takes sound soundHandle returns
native KillSoundWhenDone takes sound soundHandle returns
native GetSoundDuration takes sound soundHandle returns integer
native GetSoundIsPlaying takes sound soundHandle returns boolean
native GetSoundIsLoading takes sound soundHandle returns boolean
native GetDialogueSpeakerNameKey takes sound soundHandle returns string
native GetDialogueTextKey takes sound soundHandle returns string
function PlaySoundBJ takes sound soundHandle returns
function KillSoundWhenDoneBJ takes sound soundHandle returns
function GetSoundDurationBJ takes sound soundHandle returns real
function GetSoundIsPlayingBJ takes sound soundHandle returns boolean
native TriggerWaitForSound takes sound s, real offset returns
native SetSoundParamsFromLabel takes sound soundHandle, string soundLabel returns
native SetSoundDistanceCutoff takes sound soundHandle, real cutoff returns
native SetSoundChannel takes sound soundHandle, integer channel returns
native SetSoundVolume takes sound soundHandle, integer volume returns
native SetSoundPitch takes sound soundHandle, real pitch returns
native SetSoundPlayPosition takes sound soundHandle, integer millisecs returns
native AttachSoundToUnit takes sound soundHandle, unit whichUnit returns
native StartSoundEx takes sound soundHandle, boolean fadeIn returns
native SetSoundDuration takes sound soundHandle, integer duration returns
native SetSoundFacialAnimationLabel takes sound soundHandle, string animationLabel returns boolean
native SetSoundFacialAnimationGroupLabel takes sound soundHandle, string groupLabel returns boolean
native SetSoundFacialAnimationSetFilepath takes sound soundHandle, string animationSetFilepath returns boolean
native SetDialogueSpeakerNameKey takes sound soundHandle, string speakerName returns boolean
native SetDialogueTextKey takes sound soundHandle, string dialogueText returns boolean
function StopSoundBJ takes sound soundHandle, boolean fadeOut returns
function SetSoundVolumeBJ takes sound soundHandle, real volumePercent returns
function SetSoundOffsetBJ takes real newOffset, sound soundHandle returns
function SetSoundDistanceCutoffBJ takes sound soundHandle, real cutoff returns
function SetSoundPitchBJ takes sound soundHandle, real pitch returns
function AttachSoundToUnitBJ takes sound soundHandle, unit whichUnit returns
function WaitForSoundBJ takes sound soundHandle, real offset returns
function StartSoundForPlayerBJ takes player whichPlayer, sound soundHandle returns
native SetSoundDistances takes sound soundHandle, real minDist, real maxDist returns
native StopSound takes sound soundHandle, boolean killWhenDone, boolean fadeOut returns
function SetSoundPositionLocBJ takes sound soundHandle, location loc, real z returns
function PlaySoundOnUnitBJ takes sound soundHandle, real volumePercent, unit whichUnit returns
function PlaySoundFromOffsetBJ takes sound soundHandle, real volumePercent, real startingOffset returns
function SetStackedSoundBJ takes boolean add, sound soundHandle, rect r returns
function GetTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns real
function WaitTransmissionDuration takes sound soundHandle, integer timeType, real timeVal returns
native SaveSoundHandle takes hashtable table, integer parentKey, integer childKey, sound whichSound returns boolean
native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns
native SetSoundConeOrientation takes sound soundHandle, real x, real y, real z returns
native SetSoundPosition takes sound soundHandle, real x, real y, real z returns
native SetSoundVelocity takes sound soundHandle, real x, real y, real z returns
native RegisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns
native UnregisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns
function SetSoundConeAnglesBJ takes sound soundHandle, real inside, real outside, real outsideVolumePercent returns
function PlaySoundAtPointBJ takes sound soundHandle, real volumePercent, location loc, real z returns
function SaveSoundHandleBJ takes sound whichSound, integer key, integer missionKey, hashtable table returns boolean
native GetHandleId takes handle h returns integer
function GetHandleIdBJ takes handle h returns integer
native SaveAgentHandle takes hashtable table, integer parentKey, integer childKey, agent whichAgent returns boolean
function SaveAgentHandleBJ takes agent whichAgent, integer key, integer missionKey, hashtable table returns boolean
function SetCinematicSceneBJ takes sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns
function PlayDialogueFromSpeakerEx takes force toForce, unit speaker, integer speakerType, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
function DoTransmissionBasicsXYBJ takes integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration returns
function TransmissionFromUnitWithNameBJ takes force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait returns
function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
constant native GetBJMaxPlayers takes returns integer
constant native GetBJPlayerNeutralVictim takes returns integer
constant native GetBJPlayerNeutralExtra takes returns integer
constant native GetBJMaxPlayerSlots takes returns integer
constant native GetPlayerNeutralPassive takes returns integer
constant native GetPlayerNeutralAggressive takes returns integer
native GetTeams takes returns integer
native GetPlayers takes returns integer
native GetGameTypeSelected takes returns gametype
constant native GetGamePlacement takes returns placement
constant native GetGameSpeed takes returns gamespeed
constant native GetGameDifficulty takes returns gamedifficulty
constant native GetResourceDensity takes returns mapdensity
constant native GetCreatureDensity takes returns mapdensity
native CreateTimer takes returns timer
native GetExpiredTimer takes returns timer
native CreateGroup takes returns group
native CreateForce takes returns force
native CreateRegion takes returns region
native GetWorldBounds takes returns rect
native CreateTrigger takes returns trigger
constant native GetFilterUnit takes returns unit
constant native GetEnumUnit takes returns unit
constant native GetFilterDestructable takes returns destructable
constant native GetEnumDestructable takes returns destructable
constant native GetFilterItem takes returns item
constant native GetEnumItem takes returns item
constant native GetFilterPlayer takes returns player
constant native GetEnumPlayer takes returns player
constant native GetTriggeringTrigger takes returns trigger
constant native GetTriggerEventId takes returns eventid
constant native GetEventGameState takes returns gamestate
constant native GetWinningPlayer takes returns player
constant native GetTriggeringRegion takes returns region
constant native GetEnteringUnit takes returns unit
constant native GetLeavingUnit takes returns unit
constant native GetTriggeringTrackable takes returns trackable
constant native GetClickedButton takes returns button
constant native GetClickedDialog takes returns dialog